Station Escape
A downloadable game for Windows
Station Escape!
You are a robot named Drio on a doomed space station which is on fire!
The heat from the flames drain your battery life, which you must preserve if you want to escape!
This is a personal project of mine where I test my knowledge in Lua to try and make a game. I made it in summer of 2021 and left it for a while, only to pick it up again in 2023 and start updating it.
It is the first original video game I have ever made.
This game is indefinitely ended in development. Thanks for playing!
Check out my next game, Feeding Bunnies!
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P or ESC to pause the game
M to mute or unmute background music
WASD/Arrow keys to move
Moving left (slowing down) will use up less energy
Moving right (boosting/speeding up) will use up more energy
Collect the batteries to restore energy (represented by the lightning bolt symbol)
and avoid the fireballs (youll know em when you see em)
Anyways, thank you for playing.
Status | In development |
Platforms | Windows |
Author | SesataPomang |
Made with | Paint.net, Audacity, LÖVE |
Tags | LÖVE, lua, Prototype, robot, Robots, Side Scroller, Space |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Install instructions
When you download the zip, extract it to a folder. Then just run the executable.
For the .love file, make sure you have Love2d installed then double click it to run it.
Development log
- Final UpdateJun 08, 2024
- Update 0.1.5Jun 05, 2023
- Update 0.1.4Apr 20, 2023
- Update P.1.3Apr 19, 2023
- Update P.1.2Feb 05, 2023
- Update P.1.1Jan 22, 2023
Comments
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When I was supposed to complete the level I got the error
"
Error
sound.lua:30: damn
Traceback
[C]: in function 'assert'
sound.lua:30: in function 'stop'
timer.lua:18: in function 'win'
timer.lua:30: in function 'update'
main.lua:109: in function 'gameUpdate'
main.lua:54: in function 'update'
[C]: in function 'xpcall'
"As for the game itself it had a fun idea, but the movement felt way too slow for the size of the play area.
Thank you for the feedback, I will try and make the player movement faster and more fluid in the next update.
The error you received is also being worked on, I apologize for the inconvenience!